THE NEXT DOOR

2017 년 12 월

Project realized for the Human-Computer Interaction courses

WHAT IS IT?

The Next Door is a game that puts in confrontation two teams of two players. The installation includes a totem, 10 buttons and two screens.

Players need to get out of the mazes as quickly as possible by hitting the buttons on the totem.

One person from each team has a vision on the map and need to guide his partner, who presses the buttons, by describing the symbols on buttons for each intersection that will help them to move forward in the mazes.

The project lasted one week, and had several steps:
- 1st step: phase of ideation, working on design and UX
- 2nd step: creation of the physical prototype of the project
- 3rd step: development of the game on Unity

We were a team of 4 members: Ludovic Ardin, Marvin Jacques, Laury Cohen and I

USED TOOLS

unity

Unity

photoshop

Adobe Photoshop

illustrator

Adobe Illustrator